

Ubisoft detailed many of its gameplay mechanics and systems, the idea of solo and cooperative play, and post launch support in the form of free content.Ĭourtesy of Ubisoft, we were lucky enough to get a behind the scenes preview of what Skull and Bones actually is, so here’s everything you need to know about Ubisoft’s brand new live service pirating adventure. Its taken on something of a different form since its inception, drawing comparisons to Sea of Thieves and other live service games of our time. One such game is Ubisoft’s Skull and Bones, originally touted as a fully-realized pirate adventure built off of the foundations found in Assassin’s Creed IV: Black Flag’s excellent sailing. As it stands, it’s hard to ignore the striking similarities between the two pirate games. Skull & Bones might have opted for a more ‘mature’ aesthetic and visual design, but it certainly doesn’t hide the fact that the premise and core gameplay for both games are extremely similar at the moment.It often feels like there are a few games that occupy the weird space of showing up every few years, only to slowly fade as development takes priority. The game could very well see the inclusion of new features that set it further apart from Sea of Thieves later on down the line. Granted, we don’t have that much info on Skull & Bones just yet, and the game is still rather early in development, so a lot of things are subject to change. Simply put, Skull & Bones pretty much just looks like a much more PVP-focused version of Sea of Thieves, except with less emphasis on capturing the carefree nature of the pirate life, and seemingly with the absence of island exploration and the ability to actually get off your ship. Sea of Thieves is also set in a completely mythical and fantastical universe, which means that you can run into creatures like mermaids and krakens as well. Players can sail out to sea and run into other real-life players without knowing whether they’re friend or foe. Similarly, Sea of Thieves’ main focus is on PVP and social interaction.

Skull & Bones has a large open world where you can plunder lucrative trade routes, but the game hints at possible consequences if you do that too often. Another interesting feature listed on the game’s website is the game world’s ability to react to your actions. If you’re not too into PVP, there are also PVE elements where you can team up with other players to hunt prey, which we can only assume refers to the kraken-like monster we saw at the end of the gameplay trailer today. The main draw is the PVP element, where players can compete against each other in a “variety of game modes.” There’s definitely a huge focus on naval combat, as the game boasts the ability to rely on tools like spyglasses to stalk your opponents, and make use of the wind direction to catch them unawares. Instead, Skull & Bones offers different gameplay modes for players to enjoy. Though we haven’t gotten to see much of Skull & Bones, it seems pretty clear that Ubisoft’s game won’t have anything as light-hearted as that.

The developers often release short gameplay videos where their avatars are seen engaging in social activities together like enjoying a drink in a tavern, or just singing a shanty. Speaking with Rare about Sea of Thieves last year, they mentioned that their goal for the game was to make players laugh and have a good time.
